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  1. Home
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Browsing by Author "Johansson, Lars-Olof"

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    Are Social Preferences Skin Deep? Dictators under Cognitive Load
    (2009-07-03T06:31:24Z) Hauge, Karen Evelyn; Brekke, Kjell Arne; Johansson, Lars-Olof; Johansson-Stenman, Olof; Svedsäter, Henrik
    We study the impact of cognitive load in dictator games to test two conflicting views of moral behavior. Are social preferences skin‐deep in the sense that they are the result of humans’ cognitive reasoning while the natural instinct is selfish, or is rather the natural instinct to share fairly while our cognitive capacities are able to adjust moral principles in a self‐serving manner? Some previous studies in more complex settings give conflicting answers, and to disentangle different possible mechanisms we use simple games. We study both charitable giving and the behavior of dictators under high and low cognitive load, where high cognitive load is assumed to reduce the impact of cognitive processes on behavior. In the dictator game we use both a give frame, where the dictator is given an amount and may share some or all of it to a partner, and a take frame, where dictators may take from an amount initially allocated to the partner. The results from four different studies indicate that the effect of cognitive load is small if at all existing.
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    Goal Conflicts in Decisions to Allocate Resources
    (2004) Johansson, Lars-Olof
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    Keeping others in our mind or in our heart? Distribution games under cognitive load
    (2014-06) Hauge, Karen Evelyn; Brekke, Kejll Arne; Johansson, Lars-Olof; Johansson-Stenman, Olof; Svedsäter, Henrik; Dept. of Economics, University of Gothenburg
    It has recently been argued that giving is spontaneous while greed is calculated (Rand et al. 2012). If greed is calculated we would expect that cognitive load, which is assumed to reduce the influence of cognitive processes, should affect greed. In this paper we study both charitable giving and the behavior of dictators under high and low cognitive load, to test if greed is affected by the load. In the dictator games we use both a give frame, where the dictators are given an amount that they may share with a partner, and a take frame, where dictators may take from an amount initially allocated to the partner. The results show consistently that the behavioral effect in terms of allocated money of the induced load is small if at all existent. At the same time, follow-up questions indicate that the subjects’ decisions are more driven by their feelings and less driven by their thoughts under cognitive load.

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