Essays on Epistemology and Evolutionary Game Theory
Abstract
This thesis has two parts, one consisting of three independent papers in epistemology
(Chapters 1-3) and another one consisting of a single paper in evolutionary game theory
(Chapter 4):
(1) “Knowing who speaks when: A note on communication, common knowledge and consensus”
(together with Mark Voorneveld)
We study a model of pairwise communication in a finite population of Bayesian
agents. We show that, if the individuals update only according to the signal they
actually hear, and they do not take into account all the hypothetical signals they
could have received, a consensus is not necessarily reached. We show that a consensus
is achieved for a class of protocols satisfying “information exchange”: if agent
A talks to agent B infinitely often, agent B also gets infinitely many opportunities
to talk back. Finally, we show that a commonly known consensus is reached in
arbitrary protocols, if the communication structure is commonly known.
(2) “Aggregate information, common knowledge and agreeing not to bet”
I consider gambles that take place even if some – but not all – people agree to
participate. I show that the bet cannot take place if it is commonly known how
many individuals are willing to participate.
(3) “Testing rationality on primitive knowledge” (together with Olivier Gossner)
The main difficulty in testing negative introspection is the infinite cardinality of
the set of propositions. We show that, under positive conditions, negative introspection
holds if and only if it holds for primitive propositions, and is therefore
XIV
easily testable. When knowledge arises from a semantic model, we show that, further,
negative introspection on primitive propositions is equivalent to partitional
information structures. In this case, partitional information structures are easily
testable.
(4) “The target projection dynamic” (together with Mark Voorneveld)
We study a model of learning in normal form games. The dynamic is given a
microeconomic foundation in terms of myopic optimization under control costs
due to a certain status-quo bias. We establish a number of desirable properties of
the dynamic: existence, uniqueness, and continuity of solution trajectories, Nash
stationarity, positive correlation with payoffs, and innovation. Sufficient conditions
are provided under which strictly dominated strategies are wiped out. Finally, some
stability results are provided for special classes of games.
University
University of Gothenburg. School of Business, Economics and Law
Institution
Department of Economics
View/ Open
Date
2008-05-27Author
Tsakas, Elias
Keywords
Common knowledge
communication
consensus
betting
primitive propositions
negative introspection
information partition
projection
learning
Publication type
Doctoral thesis
ISBN
91-85169-32-3
ISSN
1651-4297
Series/Report no.
ECONOMIC STUDIES
173
Language
eng