dc.contributor.author | Rantakokko, Jarmo | swe |
dc.date.accessioned | 2008-09-23T08:16:01Z | |
dc.date.available | 2008-09-23T08:16:01Z | |
dc.date.issued | 2004 | swe |
dc.identifier.uri | http://hdl.handle.net/2077/18096 | |
dc.description.abstract | Visualization is believed to be an effective technique for learning and understanding algorithms in traditional computer science. In this paper, we focus on parallel computing and algorithms. An inherent dif_culty with parallel programming is that it requires synchronization and coordination of the concurrent activities. We want to use visualization to help students to understand how the processors work together in an algorithm and how they interact through communication. To conceptualize this we have used two different visualization techniques, computer animations and role plays. As the students can see how the processors run simultaneously in parallel, it illustrates important concepts such as processor load balance, serialization bottlenecks, synchronization and communication. The results show that both animations and role plays are better for learning and understanding algorithms than the textbook. | swe |
dc.language.iso | eng | swe |
dc.publisher | Myndigheten för nätverk och samarbete inom högre utbildning | swe |
dc.relation.ispartofseries | Project number: 102/G02 | swe |
dc.subject | Higher Education | swe |
dc.subject | Classroom Research | swe |
dc.subject | Instructional Innovation | swe |
dc.subject | Computer Science Education | swe |
dc.title | Interactive Learning of Algorithms | swe |
dc.type | Text | swe |
dc.type.svep | Report | swe |