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dc.contributor.authorHan, Bin
dc.contributor.authorXie, Jianfeng
dc.date.accessioned2012-08-06T06:26:09Z
dc.date.available2012-08-06T06:26:09Z
dc.date.issued2012-08-06
dc.identifier.urihttp://hdl.handle.net/2077/30036
dc.description.abstractDevelopment methodology is a part of project management and always plays an important role in software development. In recent years, some new software development methodologies are showing up, like Agile and Lean Software Development. However, as Kniberg [8] stated in his report, there is not a methodology that is appropriate to all software development. Chalmers SAFER Simulation Lab has asked a small team to improve the virtual reality of their driving simulator. Since the previous experience and study of development methodology for virtual reality development is nearly blank. A specific software development methodology is urgently needed to improve project process. Therefore, the purpose of this paper is to develop a specific development methodology that assists this team in managing the project well. To achieve this objective, extensive literature review of development methodology and software process improvement were conducted. The literature review clarified that there are several Agile methodologies that fulfill the specific requirements and constraints of this project in many aspects, but the disadvantages are still obvious. Hence, Kanban as an improvement approach has been applied to overcome these disadvantages. The new software development methodology is called Extremeban, which is a combination of Agile features and Kanban. Extremeban has been applied in the project as experiment. This paper brings together a complete set of evaluating agile methodologies, introducing new software development methodology (Extremeban).sv
dc.language.isoengsv
dc.subjectSoftware Process Improvementsv
dc.subjectVirtual Reality Developmentsv
dc.subjectAgile Software Developmentsv
dc.subjectKanbansv
dc.titlePractical Experience: Adopt Agile Methodology Combined With Kanban For Virtual Reality Developmentsv
dc.typetext
dc.setspec.uppsokTechnology
dc.type.uppsokM2
dc.contributor.departmentGöteborgs universitet/Institutionen för data- och informationsteknikswe
dc.contributor.departmentUniversity of Gothenburg/Department of Computer Science and Engineeringeng
dc.type.degreeStudent essay


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