dc.contributor.author | Johansson, John | |
dc.contributor.author | Larsson, Magnus | |
dc.contributor.author | Svanström, Andreas | |
dc.contributor.author | Philip, Mattias | |
dc.date.accessioned | 2014-10-02T11:56:31Z | |
dc.date.available | 2014-10-02T11:56:31Z | |
dc.date.issued | 2014-10-02 | |
dc.identifier.uri | http://hdl.handle.net/2077/37101 | |
dc.description.abstract | In order to attract talented consultants, Sigma, a consultant company, wanted an online game for recruitment. In the game, potential employees’ skills could be tested to determine whether they are qualified for the job. This paper presents a general technique for creating such a recruitment game. The report generalizes the recruitment game to a level-based game for the web, where a player should be able to progress from one level to the next by solving a given problem. A generalized framework and a prototype of the game have been created. The prototype, which is built upon the framework, acts as a proof-of-concept game and proves that the concept works. | sv |
dc.language.iso | swe | sv |
dc.title | Pluginramverk för webbaserade spel | sv |
dc.type | text | |
dc.setspec.uppsok | Technology | |
dc.type.uppsok | M2 | |
dc.contributor.department | Göteborgs universitet/Institutionen för data- och informationsteknik | swe |
dc.contributor.department | University of Gothenburg/Department of Computer Science and Engineering | eng |
dc.type.degree | Student essay | |