dc.contributor.author | Benett, Christofer | |
dc.contributor.author | Buchholz, Andrea | |
dc.contributor.author | Davidsson, Cenny | |
dc.contributor.author | Tran, Michael | |
dc.date.accessioned | 2015-06-25T11:46:14Z | |
dc.date.available | 2015-06-25T11:46:14Z | |
dc.date.issued | 2015-06-25 | |
dc.identifier.uri | http://hdl.handle.net/2077/39603 | |
dc.description.abstract | As technology has rapidly been integrated in the lives of most people, especially
young people, there is a great need to break the pattern of a sedentary lifestyle among
this group. While the older generations spent their free time during their youth
playing outside, the youth today instead spend their time in front of screens. With
this project, our hope is to get people more active by creating a mobile application
that integrates a hide and seek type of game with movement in real life. The goal is
to find out whether this type of application is a fun way to be active. The application
is available for smartphones with either Android or iOS as operating system. The
mobile application complements actions of the players during the game, such as
navigation on a map as well as setting specific rules for the game, such as the
duration of the game. When testing the application, all test subjects found the
game to be interesting although the specific game concept needs some further work.
All test subjects did however want more games with the same type of interaction
on the current market. | sv |
dc.language.iso | eng | sv |
dc.title | The Pursuit- Next Generation of Hide and Seek with Augmented Reality | sv |
dc.type | text | |
dc.setspec.uppsok | Technology | |
dc.type.uppsok | M2 | |
dc.contributor.department | Göteborgs universitet/Institutionen för data- och informationsteknik | swe |
dc.contributor.department | University of Gothenburg/Department of Computer Science and Engineering | eng |
dc.type.degree | Student essay | |