dc.contributor.author | Van, Mai Phuöng | |
dc.date.accessioned | 2016-06-27T12:05:23Z | |
dc.date.available | 2016-06-27T12:05:23Z | |
dc.date.issued | 2016-06-27 | |
dc.identifier.uri | http://hdl.handle.net/2077/44669 | |
dc.description.abstract | Working together with a Gothenburg-based company,
Software Skills [8], a prototype of a multiplayer AI tournament
format called champion challenge using multiplayer
Elo rating [12, 6] was made. This experiment is to study the
reliability of the prototype as well as comparing it to Software
Skills’s old tournament format. Even though there was
not enough evidence proving the reliability of the new tournament
format, there are some interesting results in comparison
to the old system. | sv |
dc.language.iso | eng | sv |
dc.title | Reliability of Ranking Using Champion Challenge Format in Artificial Intelligence Tournament | sv |
dc.type | text | |
dc.setspec.uppsok | Technology | |
dc.type.uppsok | M2 | |
dc.contributor.department | Göteborgs universitet/Institutionen för data- och informationsteknik | swe |
dc.contributor.department | University of Gothenburg/Department of Computer Science and Engineering | eng |
dc.type.degree | Student essay | |