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dc.contributor.authorVan, Mai Phuöng
dc.date.accessioned2016-06-27T12:05:23Z
dc.date.available2016-06-27T12:05:23Z
dc.date.issued2016-06-27
dc.identifier.urihttp://hdl.handle.net/2077/44669
dc.description.abstractWorking together with a Gothenburg-based company, Software Skills [8], a prototype of a multiplayer AI tournament format called champion challenge using multiplayer Elo rating [12, 6] was made. This experiment is to study the reliability of the prototype as well as comparing it to Software Skills’s old tournament format. Even though there was not enough evidence proving the reliability of the new tournament format, there are some interesting results in comparison to the old system.sv
dc.language.isoengsv
dc.titleReliability of Ranking Using Champion Challenge Format in Artificial Intelligence Tournamentsv
dc.typetext
dc.setspec.uppsokTechnology
dc.type.uppsokM2
dc.contributor.departmentGöteborgs universitet/Institutionen för data- och informationsteknikswe
dc.contributor.departmentUniversity of Gothenburg/Department of Computer Science and Engineeringeng
dc.type.degreeStudent essay


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