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dc.contributor.authorHöglund, Andreas Falkengren, William Lilja, Malin Solback, Anton Strandman, Anton Swanberg, Johan
dc.date.accessioned2017-08-10T04:59:42Z
dc.date.available2017-08-10T04:59:42Z
dc.date.issued2017-08-10
dc.identifier.urihttp://hdl.handle.net/2077/53336
dc.description.abstractNew virtual reality (VR) technology has been developed and is reaching a broader consumer-base than ever before. However, no consumer operating system (OS) has been released optimized for VR. In this project, a concept VR OS user interface (UI) was developed, and different interaction patterns were developed and evaluated. Several concept applications were developed and evaluated in user tests. The project resulted in a concept VR UI application with basic OS features such as viewing files and opening programs. The tests conducted suggest that some interactions, such as throwing away programs to close them and opening programs through a hand menu with 3D icons, are efficient. The tests also suggest that new interaction patterns for interacting with legacy 2D applications in VR should be researched.sv
dc.titleVirtual Reality Operating System Virtual Reality Operating Systemsv
dc.typetext
dc.setspec.uppsokTechnology
dc.type.uppsokM2
dc.contributor.departmentGöteborgs universitet/Institutionen för data- och informationsteknikswe
dc.contributor.departmentUniversity of Gothenburg/Department of Computer Science and Engineeringeng
dc.type.degreeStudent essay


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