Designing Mobile Augmented Reality Board Games - Exploring the Design Space With Regard to Player Engagement
Abstract
Augmented reality board games is a relatively new concept. Designing these types
of games can be challenging for designers as there are no well established guidelines
to consider. The combination of board games and augmented reality creates a large
new design space for designers to explore. This thesis is concerned with exploring
how to create player engagement in this new design space, as player engagement
is a fundamental element of game design. Augmented reality can take many forms
such as headwear or mobile devices. However, headwear is rather inaccessible to
the general consumer, meanwhile mobile augmented reality is highly accessible via
smartphone devices. In this thesis we explore player engagement regarding mobile
augmented reality board games. We took a look at industrial practices and concerns,
as well as current literature. We have built a board game using mobile augmented
reality technology, which a set of experts evaluated. The results are a set of considerations
for developers to keep in mind when developing mobile augmented reality
board games.
Degree
Student essay
Collections
View/ Open
Date
2020-11-10Author
ARLEBRINK, LUDVIG
BLACK, CHRISTOPHER
Keywords
augmented reality
board games
gameplay design
player engagement
user experience
Language
eng