Using blended learning in a university-level environment
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Date
2021-09-14
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Abstract
This thesis investigates how teaching methods within blended learning can be applied to a university-level introductory programming course at Chalmers University.
The course in question is planned to be renewed, and its administrators are contemplating whether implementing blended learning could help in teaching programming.
Therefore, the purpose of this thesis is to explore what blended learning-based resources could provide value for the course from a technological point of view. The
two models that this thesis will explore more in-depth are mastery-based learning
and flipped classroom. How to best implement these two models into the presented
setting will be the main focus when presenting the technology-based resources developed for the target course. The resources that were developed comprise of a course
structure with modules and quizzes, and an administrative application for teachers.
Both these resources were developed to support the blended learning practices and
to work well in the target course setting. The results and conclusions are supported
by the literature around blended learning. However, due to the lack of ability to
test the results, it is hard to determine how the developed resources would perform
in practice. To determine this, they need to be tested in action over the run of the
course and evaluated on how they performed.
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Keywords
blended learning, mastery-based learning, flipped classroom, introductory programming course, higher education