AN EXAMINATION OF FEEDBACK IN DIGITAL ENGLISH LANGUAGE LITERACY GAMES. Exploring students’ experiences and teachers’ perspectives.

dc.contributor.authorIoannou, Evangelia
dc.contributor.departmentUniversity of Gothenburg/Department of education, communication and learningeng
dc.contributor.departmentGöteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeswe
dc.date.accessioned2018-07-06T09:24:11Z
dc.date.available2018-07-06T09:24:11Z
dc.date.issued2018-07-06
dc.description.abstractThe aim of this study was to explore the students’ experiences and English teachers’ perspectives on feedback for errors provided in two digital English literacy games in the Greek primary education context.sv
dc.identifier.urihttp://hdl.handle.net/2077/57047
dc.language.isoengsv
dc.relation.ispartofseriesVT18-2920-003-PDA699sv
dc.setspec.uppsokSocialBehaviourLaw
dc.subjectfeedbacksv
dc.subjectliteracysv
dc.subjectgamessv
dc.subjectstudentssv
dc.subjectteacherssv
dc.titleAN EXAMINATION OF FEEDBACK IN DIGITAL ENGLISH LANGUAGE LITERACY GAMES. Exploring students’ experiences and teachers’ perspectives.sv
dc.typeTexteng
dc.type.degreeStudent essayeng
dc.type.uppsokH2

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