What are some of the most significant ways that environmental and level design shape player experience and emotions?
| dc.contributor.author | Likus, Aleksandra | |
| dc.contributor.department | Göteborgs universitet/Institutionen för data- och informationsteknik | swe |
| dc.contributor.department | University of Gothenburg/Department of Computer Science and Engineering | eng |
| dc.date.accessioned | 2025-10-07T12:21:55Z | |
| dc.date.available | 2025-10-07T12:21:55Z | |
| dc.date.issued | 2025-10-07 | |
| dc.description.abstract | The relationship between players and game environments is a vital aspect of game design, shaping how players experience and connect with the virtual world. This thesis explores how environmental and level design influences player emotions, narrative engagement, and the overall gaming experience. The research focuses on how spatial layout, the interaction between design elements, and the flow of levels evoke specific emotions such as happiness, fear, and sadness within game environments. Through examining how design elements and interaction between components evoke specific emotions, the study uncovers actionable insights for creating immersive and emotionally resonant games. The findings offer game designers practical methods to craft experiences that captivate players emotionally and deepen their connection to the narrative.The research was based on the question: What are some of the most significant ways that environmental and level design shape player experience and emotions? | sv |
| dc.identifier.uri | https://hdl.handle.net/2077/89842 | |
| dc.language.iso | eng | sv |
| dc.setspec.uppsok | Technology | |
| dc.subject | Computer | sv |
| dc.subject | science | sv |
| dc.subject | computer science | sv |
| dc.subject | engineering | sv |
| dc.subject | project | sv |
| dc.subject | thesis | sv |
| dc.subject | games | sv |
| dc.subject | emotions | sv |
| dc.subject | design | sv |
| dc.subject | game design | sv |
| dc.subject | level design | sv |
| dc.subject | environmental design | sv |
| dc.subject | player experience | sv |
| dc.subject | game environments | sv |
| dc.subject | emotional engagement | sv |
| dc.subject | spatial layout | sv |
| dc.subject | narrative design | sv |
| dc.subject | immersive gameplay | sv |
| dc.subject | game emotions | sv |
| dc.subject | user experience | sv |
| dc.subject | game aesthetics | sv |
| dc.title | What are some of the most significant ways that environmental and level design shape player experience and emotions? | sv |
| dc.type | text | |
| dc.type.degree | Student essay | |
| dc.type.uppsok | H2 |
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