Win, earn, gain: gamification in the history of retailing
| dc.contributor.author | Cochoy, Franck | |
| dc.contributor.author | Hagberg, Johan | |
| dc.date.accessioned | 2025-08-05T13:40:58Z | |
| dc.date.available | 2025-08-05T13:40:58Z | |
| dc.date.issued | 2016 | |
| dc.gup.department | Departement of Business Administration | sv |
| dc.gup.origin | Göteborg University. School of Business, Economics and Law | sv |
| dc.identifier.citation | Cochoy, F., & Hagberg, J. (2016). Win, earn, gain: gamification in the history of retailing. In Dymek, M. & Zackariasson, P. (Eds.). The Business of Gamification. Routledge, pp. 103- 120. | sv |
| dc.identifier.uri | https://hdl.handle.net/2077/89154 | |
| dc.language.iso | eng | sv |
| dc.title | Win, earn, gain: gamification in the history of retailing | sv |
| dc.type.svep | book chapter | sv |
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