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dc.contributor.authorLarsson, Hansswe
dc.date.accessioned2002-12-07swe
dc.date.accessioned2007-01-16T16:58:21Z
dc.date.available2007-01-16T16:58:21Z
dc.date.issued2000swe
dc.identifier.urihttp://hdl.handle.net/2077/1301
dc.description.abstractThe purpose of this thesis has been to investigate the basis for creating a direct manipulation interface based on sound out of a mobile use perspective, and to investigate how far the research on audio interfaces has advanced. In order to do this literature studies and a number of prototype tests have been conducted. As focus has been to meet human requirements I have used a form of `structured use centered program development' that has evolved from the field of Human Computer Interaction (HCI). The results are encouraging. There is a real potential of sound being used for interaction in direct manipulation interfaces. But there are technical and cognitive limitations and not a lot of research is being pursued in this field. Sound interface represents a new and exiting field and hopefully we will come to see new interfaces based on sound and adapted to meet with human prerequisites. Interfaces that know the answer to questions like `How do one click a sound?'.swe
dc.format.extent4603904 bytes
dc.format.mimetypeapplication/pdf
dc.language.isosvswe
dc.titleHur klickar man på ett ljud?-Auditiv interaktion baserat på mänskliga förutsättningarswe
dc.setspec.uppsokSocialBehaviourLawswe
dc.type.uppsokDswe
dc.contributor.departmentGöteborgs universitet/Institutionen för informatikswe
dc.contributor.departmentGöteborg University/Department of Informaticseng
dc.type.degreeStudent essayswe
dc.gup.originGöteborg University. School of Business, Economics and Lawswe
dc.gup.epcid1263swe


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