Using Mobile Phones To Assist Children’s Learning In Universeum
Abstract
This master thesis study explores how to assist children’s learning using mobile phones in Universeum
located in Gothenburg, Sweden. Universeum is the largest Science center in Scandinavia where children
can learn the ocean, explore rainforest and discover space. From the field study carried out firstly in
Universeum, some findings are gained, for example children prefer to discuss and share their findings with
their friends, classmates or family members; children use body gestures to describe some animals; children
are interested in big and colorful animals; children would like to capture some photos using their mobile
phones and share their photos with others; children are interested in viewing photos captured by others. A
system, which includes a mobile application and a web portal, is designed based on the review of the
related work and the data from the field study. A prototype of the mobile applications is built and named
Fotofiske which includes some information of exhibitions in Universeum and children can take photos
using their mobile phones to match specific exhibitions’ information. Finally from a small evaluation of
this prototype in Universeum, there are some findings about how to improve this prototype and deploy it at
Universeum. For example children think that Fotofiske is interesting and fun. It is better to publish the
Fotofiske game at the Univereum web site and let children freely download it before visiting. From this
study, it reveals children can use mobile phones to gain knowledge at Universeum. The mobile prototype
enables children to learn in a more interesting and interactive way at Universeum.
Degree
Master theses
View/ Open
Date
2009-06-29Author
Zhang, Rui
Keywords
Children
mobile phones
museum
photo
camera phone
interaction
mobile game
Series/Report no.
Report/Department of Applied Information Technology
2009:038
Language
eng