Department of Computer Science and Engineering / Institutionen för data- och informationsteknik: Recent submissions
Visas titlar 41-60 av 541
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Ingredient-based Group Recommender for Recipes (IGR2)
(2022-02-16)The number of food recipe options in modern society is vast and growing. While often being considered positive, the abundant options also lead to the so-called paradox of choice, i.e. that more options can lead to less ... -
Variability Management in Robotic Systems: A Variability-Modelling Language That Implements Variation Points Based On Binding Time and Binding Mode
(2022-02-02)Technological advancements have led to a growing demand for efficient solutions that minimise risk and maximise efficiency when it comes to performing tasks in nondeterministic environments. In the wake of the current ... -
Practice variation in sepsis management in the eICU database
(2021-12-17)Sepsis is a life-threatening syndrome triggered by an infection. Despite international guidelines, sepsis management varies between sites. This unwanted practice variation may affect negatively the quality of care but ... -
The Benefits of Breathing Practices For Computer Science Workers
(2021-12-15)Breathing is a powerful internal resource that is within conscious control and that often goes unnoticed in one’s daily life. In this study, the benefits of breathing practice for software developers who are under a high ... -
Multi-level FaaS Application Deployment Optimization
(2021-12-09)Functions as a Service (FaaS) has become a trend in software engineering due to its simplicity, elasticity, and cost-effectiveness. FaaS has drawn both the industry’s and researchers’/practitioners’ attention. We notice ... -
Convolutions on graphs for learning vehicle crash behaviour
(2021-11-09)Convolutional Neural Networks (CNN) have shown successful results in the recent years, especially within the area of image analysis. The idea of learning to predict the result of a crash simulation using machine learning ... -
DEVELOPMENT OF IMMERSIVE EXPERIENCE FOR THE RECONSTRUCTION OF A VINTAGE CINEMA THEATRE - Explore techniques of game design and immersive technology to recreate the experience of exploring the Flamman cinema building
(2021-11-03)Virtual reality (VR) made cinema applications today can be considered as simple media players that are often set in a fictions environment without the privilege of explorability given to the user - who from the start ... -
Continuous Parallel Approximate Frequent Elements Queries on Data Streams
(2021-10-06)The frequent elements problem involves processing a stream of elements and finding all elements that occur more than a given fraction of the time. A relaxed version of this problem is the -approximate elements problem ... -
Quality Attributes of Data in Distributed Deep Learning Architectures
(2021-09-28)Large volume of data is generated by different systems. Intelligent systems such as autonomous driving uses such large volume of data to train their artificial intelligence models. However, good quality data is one of the ... -
Pattern Matching for Non-inductive Types in Code-generating Haskell EDSLs
(2021-09-20)Internet of Things (IoT) devices are becoming increasingly common in the modern home, as are IoT-related security vulnerabilities. There are reasons to believe that many of these vulnerabilities were caused by programming ... -
RingUpp: En videosamtalstjänst för seniorer
(2021-09-14)Studier visar att internetanvändningen bland den svenska befolkningen fortsätter att växa varje år och har under de senaste tio åren ökat mest för den äldre målgruppen. Trots detta har de flesta applikationer som utvecklas ... -
Shaping trust between users and autonomous cars in situations involving emergency vehicles: A human-centered design approach
(2021-09-14)Technological advances have accelerated the development of autonomous vehicles and fully autonomous cars are now on the horizon. As automation gradually replaces the driver, their role in the car becomes ambiguous. In ... -
Detection and localization of illicit wire less communication in an exam room through passive signal reconnaissance
(2021-09-14)Mer och mer går examination på våra universitet mot tentamen med hjälp av digitala hjälpmedel. Med detta kommer utmaningar om att vidhålla tentamenssäkerheten och att säkerställa rättvis examinering för alla studenter. ... -
Using blended learning in a university-level environment
(2021-09-14)This thesis investigates how teaching methods within blended learning can be applied to a university-level introductory programming course at Chalmers University. The course in question is planned to be renewed, and its ... -
Radio signal detection and localisation for uncovering unauthorised signals in an examination environment
(2021-09-14)Examination is a fundamental part of education, both for students and institutions. Cheating on exams is something educational institutions are trying to reduce. One form of cheating is the use of a mobile phone to ... -
Simulating an Ecosystem
(2021-09-14)Simulations are computer programs based on models, used to imitate real-life scenarios. Simulating an ecosystem is a great challenge given the various factors that interact and animals that coexist. The thesis work presented ... -
Simulate Bacterial Movement through Chemotaxis
(2021-09-14)This thesis describes the development of an agent-based simulation of E. coli chemotaxis in C# and the Unity game engine. The agents use a mathematical model of the chemical pathway underlying chemotaxis to produce either ... -
Bot or Human: Identifying BotGenerated Clicks Using Machine Learning
(2021-09-14)“I’m not a robot” is a common CAPTCHA (Completely Automated Public Turing test to tell Computers and Humans Apart) often shown today upon entering websites. The purpose behind the challenge is to distinguish hu mans from ... -
Cultural Heritage Reconstruction of the Cinema Flamman Using VR
(2021-09-14)Virtual reality is adopted in many areas such as the military, education, health care, and preservation of cultural heritage. This thesis will further explore the possibility of cultural heritage preservation in virtual ... -
Onlinespel skapat med fokus på social interaktion
(2021-09-14)Projektets syfte var att skapa ett digitalt spel som uppmuntrar till samarbete mellan spelarna. Spelet är framtaget för att spela i lag om fyra där nyckeln för att lyckas är tätt samarbete. Metoden som använts i detta ...