VAD ÄR VÄL EN DAG PÅ SLOTTET? Ett möte mellan design och museipedagogisk verksamhet
Abstract
The project objective was to make parts of our cultural heritage available as a resource for learning, by developing the pedagogical activities on a medieval castle, that today functions as a museum. I also wanted to explore the role of a designer in a process that aims to develop the interaction between schools and cultural institutions.
By a selection of objects and locations in the castle, illustrations with accompanying texts were made, which through the children’s imaginative ability may bring them to a historical scenario. This resulted in a working material that supports the children’s activities and reflections during their visit to the castle. Illustrations and texts have been engraved in wood to emphasize the historical impression.
The project involved different disciplines and professions where the role of a designer was to provide a structure for a holistic experience on the one hand and on the other hand a detailed perspective. That implies to phrase an overall concept and to, at the same time, care for choices made in terms of format and material which are essential for communication and visual messages.
Degree
Student essay
Collections
View/ Open
Date
2014-03-14Author
Ståhman, Erika
Keywords
design
education
museum
museum visits
children
Series/Report no.
DK 2013
Language
swe