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Enhancing Requirements Elicitation and Validation with Gamification

Sammanfattning
The general problem for requirements engineering (RE) is that stakeholders are often not actively involved in requirements engineering, especially when dealing with a non-IT-based company. The availability, involvement and motivation of stakeholders are known issues within requirements engineering, and the active involvement of stakeholders in requirements engineering is crucial for the system under design to fulfill their expectations. To overcome this problem, we use action research and a web based gamified platform, a website based on Wordpress to which gamification elements have been added, for gathering requirements with the stakeholders of an app that is to be developed, at our organisational partner. We drive forward together with our organizational partner to ensure requirements quality. What I intend to find out is whether or not the web based gamified platform works for our organisational partner, if it does ease access for the stakeholders and if gamification does motivate them. Further, we intend to find out if crowd sourcing works at our organisational partner, and if it eases access to a large number of stakeholders.
Examinationsnivå
Student essay
URL:
http://hdl.handle.net/2077/44649
Samlingar
  • Kandidatuppsatser
Fil(er)
Thesis (2.157Mb)
Datum
2016-06-27
Författare
Pasanen, Jani
Nyckelord
Action Research
Gamification
Wordpress
JavaScript
Requirements Engineering
Requirements Elicitation
User Story
Acceptance Criteria
Språk
eng
Metadata
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