• English
    • svenska
  • English 
    • English
    • svenska
  • Login
View Item 
  •   Home
  • Student essays / Studentuppsatser
  • Department of education, communication and learning / Institutionen för pedagogik, kommunikation och lärande (IPKL)
  • Masteruppsatser (IPKL)
  • View Item
  •   Home
  • Student essays / Studentuppsatser
  • Department of education, communication and learning / Institutionen för pedagogik, kommunikation och lärande (IPKL)
  • Masteruppsatser (IPKL)
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

MOVING BETWEEN LEVELS OF ENGAGEMENT WITH INTERACTIVE DIGITAL EXHIBITS

Case-study: Human Nature Exhibition at the Museum of World Culture

Abstract
Purpose: The overall purpose of the study is to explore how engagement with digital interactive exhibits can be evaluated in a museum rather than in a science centre setting and scrutinize factors that encourage or hinder visitors’ engagement. This is examined using a case study of the Human Nature exhibition displayed at the Museum of World Culture (Gothenburg, Sweden). Theory: The study is built upon the Contextual Model of Learning grounded in the ideas of constructivism. It provides a suitable framework to explore the multidimensional nature of interaction with exhibits from the perspective of an active visitor who constructs one's own meaning based on personal, social and environmental factors. Method: The chosen design frame is the case study that enables obtaining a detailed and rich understanding of the visitor’s experience. The combination of methods, i.e. accompanied visits and observations followed by short interviews with visitors, provides an insight into how engagement unfolds in a unique context of a particular exhibition. Results: The main contribution of the study is the adapted Visitor Engagement Framework that may serve as a method to evaluate engagement with digital interactive exhibits in the context of museums. The study also outlines the characteristics of personal, physical, and sociocultural contexts that may influence visitors’ engagement with exhibits.
Degree
Student essay
URI
http://hdl.handle.net/2077/64065
Collections
  • Masteruppsatser (IPKL)
View/Open
Thesis frame (1003.Kb)
Date
2020-03-24
Author
Seredko, Alena
Keywords
Engagement
Museum
Digital technology
Interactive exhibit
Contextual Model of Learning
Visitor Engagement Framework
Series/Report no.
VT19-2920-006-PDA699
Language
eng
Metadata
Show full item record

DSpace software copyright © 2002-2016  DuraSpace
Contact Us | Send Feedback
Theme by 
Atmire NV
 

 

Browse

All of DSpaceCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

My Account

LoginRegister

DSpace software copyright © 2002-2016  DuraSpace
Contact Us | Send Feedback
Theme by 
Atmire NV