SKIN & BONES
Summary
Skin & Bones
Skin & Bones was originally developed for the exhibition My Canvas by Kvadrat Textiles. When I started experimenting with the material properties of one of their textiles called canvas, I was most fascinated by its sculptural qualities when put into drapery, and how it was covering up while at the same time revealing. Conceptually I became interested in the meaning of the word canvas* as a platform or background in relation to the work that it is staging.
The project Skin & Bones explores the activity of space-making as a continuous negotiation between bodies, social interactions and objects to material structures, and how they are mutually influencing and shaping each other. Laid on the ground, a flat, apparently two-dimensional square of canvas* – the ‘skin’ – waits to be activated by the ‘bones’ – an assortment of shaped tools employed by human bodies. Only together they can generate an endless variety of sculptural forms that at the same time are interior spaces – or spatial extensions of interacting bodies.
* Canvas (noun) 1. A heavy, coarse, closely woven textile of cotton, hemp or flax, mostly used for tents and sails. 2. A piece of such textile on which a painting, especially an oil painting, is executed. 3. The background against which events unfold, as in a historical narrative. 4. A tent or group of tents. A circus tent. 5. Sports. The floor of a ring in which boxing or wrestling takes place.
Description of project
Critical Costume Exhibition 2020: Costume Agency online exhibition presents artworks that treat costume as their main medium, often as a starting point for a performance, and always as a crucial aspect of a performance. This exhibition aims to emphasize the immediacy and intrinsic nature of costumes to everyday human life and a person’s sense of self: connection to body, movement, identity, expression, sensuality, emotionality. The costume is a bridge between the body and the world.
Critical Costume Exhibition 2020: Costume Agency is built on two main strands of costume performances – communication and exploration. Eight further categories then unfold these two central ideas: Communication (Identity Agency, Political Agency) and Exploration (Material Agency, Agency of Senses and Sensuality, Emotional Agency, Agency of Technology, Agency of Body and Extended Space, and Agency of Play).
Type of work
video
Published in
Critical Costume online exhibition
Link to web site
https://exhibition.costumeagency.com/
Date
2017-09Creator
Seng, Judith
Keywords
design
choreographic design
spatial practice
costume
Publication type
artistic work
Language
eng