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dc.date.accessioned2021-04-13T10:00:08Z
dc.date.available2021-04-13T10:00:08Z
dc.date.issued2017-09
dc.identifier.urihttp://hdl.handle.net/2077/68239
dc.language.isoengsv
dc.subjectdesignsv
dc.subjectchoreographic designsv
dc.subjectspatial practicesv
dc.subjectcostumesv
dc.titleSKIN & BONESsv
dc.type.svepartistic work
dc.contributor.creatorSeng, Judith
art.typeOfWorkvideosv
art.relation.publishedInCritical Costume online exhibitionsv
art.description.projectCritical Costume Exhibition 2020: Costume Agency online exhibition presents artworks that treat costume as their main medium, often as a starting point for a performance, and always as a crucial aspect of a performance. This exhibition aims to emphasize the immediacy and intrinsic nature of costumes to everyday human life and a person’s sense of self: connection to body, movement, identity, expression, sensuality, emotionality. The costume is a bridge between the body and the world. Critical Costume Exhibition 2020: Costume Agency is built on two main strands of costume performances – communication and exploration. Eight further categories then unfold these two central ideas: Communication (Identity Agency, Political Agency) and Exploration (Material Agency, Agency of Senses and Sensuality, Emotional Agency, Agency of Technology, Agency of Body and Extended Space, and Agency of Play).sv
art.description.summarySkin & Bones Skin & Bones was originally developed for the exhibition My Canvas by Kvadrat Textiles. When I started experimenting with the material properties of one of their textiles called canvas, I was most fascinated by its sculptural qualities when put into drapery, and how it was covering up while at the same time revealing. Conceptually I became interested in the meaning of the word canvas* as a platform or background in relation to the work that it is staging. The project Skin & Bones explores the activity of space-making as a continuous negotiation between bodies, social interactions and objects to material structures, and how they are mutually influencing and shaping each other. Laid on the ground, a flat, apparently two-dimensional square of canvas* – the ‘skin’ – waits to be activated by the ‘bones’ – an assortment of shaped tools employed by human bodies. Only together they can generate an endless variety of sculptural forms that at the same time are interior spaces – or spatial extensions of interacting bodies. * Canvas (noun) 1. A heavy, coarse, closely woven textile of cotton, hemp or flax, mostly used for tents and sails. 2. A piece of such textile on which a painting, especially an oil painting, is executed. 3. The background against which events unfold, as in a historical narrative. 4. A tent or group of tents. A circus tent. 5. Sports. The floor of a ring in which boxing or wrestling takes place.sv
art.relation.urihttps://exhibition.costumeagency.com/sv


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