• English
    • svenska
  • svenska 
    • English
    • svenska
  • Logga in
Redigera dokument 
  •   Startsida
  • School of Business, Economics and Law / Handelshögskolan
  • Department of Informatics / Institutionen för informatik (-2005)
  • Doctoral Theses / Doktorsavhandlingar
  • Redigera dokument
  •   Startsida
  • School of Business, Economics and Law / Handelshögskolan
  • Department of Informatics / Institutionen för informatik (-2005)
  • Doctoral Theses / Doktorsavhandlingar
  • Redigera dokument
JavaScript is disabled for your browser. Some features of this site may not work without it.

Breaking the Screen Barrier

Sammanfattning
This thesis is based on an important development in human-computer interface design: the move from primarily screen-based interfaces – based on the Windows-Icons-Menus-Pointer (WIMP) and Graphical Users Interfaces (GUI) paradigm developed for desktop computers – to computer interfaces which take advantage of the richness of the user’s physical environment. A common thread in the thesis is the attempt to expand the user’s workspace, whether that expansion is kept within the limits of the computer screen or brings the interaction to devices outside the desktop – i.e. to “break the screen barrier”, figuratively or literally. The thesis consists of five papers. The first paper describes flip zooming, a visualization method that uses the workspace on a screen more effectively. The second paper puts flip zooming and other similar methods within a general theoretical framework, which is both descriptive and constructive. The third paper describes WEST, A Web Browser for Small Terminals, which was an application where flip zooming was implemented on hand-held computers. The fourth paper describes the Hummingbird, a mobile counterpart to desktop-based workplace awareness applications. The fifth and final paper gives a general theory for interactive systems where physical objects are used to access digital information that is not contained within the actual object. Additionally, the introduction discusses how the thesis relates to Simon’s science of the artificial, Dahlbom’s foundations for an artificial science, and the new informatics, the scientific discipline within which the work was performed. A spiral model of design, Verplank’s spiral, is used to describe the research process.
Universitet
Göteborg University. School of Business, Economics and Law
URL:
http://hdl.handle.net/2077/915
Samlingar
  • Doctoral Theses / Doktorsavhandlingar
  • Doctoral Theses from University of Gothenburg / Doktorsavhandlingar från Göteborgs universitet
Fil(er)
Thesis (1022.Kb)
Datum
2000
Författare
Holmquist, Lars Erik
Nyckelord
information technology
human-computer interaction
flip zooming
mobility
awareness
token-based interaction
Publikationstyp
Doctoral thesis
ISSN
1651-8225
Serie/rapportnr.
Gothenburg studies in Informatics, nr 16
Språk
en
Metadata
Visa fullständig post

DSpace software copyright © 2002-2016  DuraSpace
gup@ub.gu.se | Teknisk hjälp
Theme by 
Atmire NV
 

 

Visa

VisaSamlingarI datumordningFörfattareTitlarNyckelordDenna samlingI datumordningFörfattareTitlarNyckelord

Mitt konto

Logga inRegistrera dig

DSpace software copyright © 2002-2016  DuraSpace
gup@ub.gu.se | Teknisk hjälp
Theme by 
Atmire NV