How Award-winning Games Captivate their Audiences – A Thematic Analysis of Hades Reviews across Multiple Platforms
| dc.contributor.author | Ahl, Martin | |
| dc.contributor.author | Dahl, Ida | |
| dc.contributor.author | NIlsson, Anna | |
| dc.contributor.author | Pettersson, Hedy | |
| dc.contributor.author | Wahlgren, Linnea | |
| dc.contributor.author | Wall, Carl-Magnus | |
| dc.contributor.department | Göteborgs universitet/Institutionen för data- och informationsteknik | swe |
| dc.contributor.department | University of Gothenburg/Department of Computer Science and Engineering | eng |
| dc.date.accessioned | 2023-03-03T10:34:56Z | |
| dc.date.available | 2023-03-03T10:34:56Z | |
| dc.date.issued | 2023-03-03 | |
| dc.description | Berättelser är lika gamla som mänskligheten själv och har alltid varit en viktig del av vad som gör människor till människor. Ett av de senaste sätten att berätta historier är via spel. I denna kandidatrapport genomfördes en tematisk analys på recensioner av det framgångsrika spelet Hades, och det undersöktes hur spelet fängslade sina spelare. Baserat på denna analys skapades en uppsättning riktlinjer för skapandet av fängslande spel, samt en speldemo för att illustrera utvalda riktlinjer. | en |
| dc.description.abstract | Stories are as old as humans themselves and have always been a key part of what makes humans human. One of the newest forms of storytelling can be found within games. This thesis conducted a thematic analysis on reviews of the successful game Hades, investigating why it captivated its audience. Based on this analysis, a set of guidelines for creating a captivating game was created, as well as a demo of a game to illustrate selected guidelines. | en |
| dc.identifier.uri | https://hdl.handle.net/2077/75398 | |
| dc.language.iso | eng | en |
| dc.setspec.uppsok | Technology | |
| dc.subject | Game Experience | en |
| dc.subject | Player Experience | en |
| dc.subject | Video Games | en |
| dc.subject | Game Development | en |
| dc.subject | Game Design | en |
| dc.subject | Hades | en |
| dc.title | How Award-winning Games Captivate their Audiences – A Thematic Analysis of Hades Reviews across Multiple Platforms | en |
| dc.type | text | |
| dc.type.degree | Student essay | |
| dc.type.uppsok | M2 |
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