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Community knowledge in Massively Multiplayer Online games

Abstract
The communication possibilities today have made it easier for developers of packaged software to bridge the gap to their customers. One group of developers who have taken this opportunity is the makers of massively multiplayer online games, which has during the last years become one of the best selling software genres. This thesis aim at, by looking at four games in this genre, nding how they involve their customers in development to improve their own product.
Degree
Kandidatuppsats
Bachelor thesis
URI
http://hdl.handle.net/2077/10540
Collections
  • Kandidatuppsatser/Bachelor theses / Institutionen för tillämpad informationsteknologi
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gupea_2077_10540_1.pdf (1.897Mb)
Date
2008-07-03
Author
Svensson, Peter
Keywords
Online Game Community Knowledge
Series/Report no.
Report/IT University of Göteborg
2008:068
Language
eng
Metadata
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