Department of Computer Science and Engineering / Institutionen för data- och informationsteknik: Recent submissions
Visas titlar 81-100 av 541
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Real-Time Plastic Deformation of Car Bodyworks
(2021-03-09)Realism in video games is furthered each year. Particularly in racing and driving games, visual realism in the deformation of cars play a larger and larger role for the immersion in a virtual world. With the improvements ... -
Classification of role stereotypes for classes in UML class diagrams using machine learning
(2021-03-03)Software development process is becoming inherently complex in recent decades. To reduce the complexity in the development process developers, software practitioners are constantly looking for newer approach. One approach ... -
Identifying Metrics For Measuring Maintainability Of Models Defined in SystemWeaver
(2021-03-03)Software maintenance forms a crucial activity of any viable software system. Sometimes it becomes the most expensive and time-consuming phase in the life cycle of the software product. Software maintainability on the other ... -
How to gain a quality overview in Complex large system: An exploratory case study of self-driving car project at Volvo Cars.
(2021-03-03)Tracking of quality state of products during continuous development is important, especially if the development is carried out in a complex domain. Perhaps, a good quality overview would enable effective decision making ... -
The Tower: Design of Distinct AI Personalities in Stealth-Based Games Modeling personalities with believable and consistent behaviour for NPCs in games using stealth gameplay style
(2021-03-03)Computer games using stealth situations for defining their gameplay often rely on modeling an immersive, yet exploitable non-player character behaviour. Traditionally, the aim of the design of such a behaviour is to provide ... -
Design and Assessment of an Engine for Embedded Feature Annotations
(2021-03-03)Features are an inherent unit of development of every software; and are defined as a set of implementation artifacts that constitute a functionality that adds value to the product, and is perceived useful by the customer. ... -
Towards automatically generating explanations of software systems Generating explanations of a web-template system in different abstraction levels
(2021-03-03)Traditional software documentation is often challenging to manage as its content grow. For example, information becomes scattered, information become hard to retrieve and the documentation has to satisfy multiple different ... -
Evaluating trace link visualizations
(2021-03-03)Traceability has become a very important part of the software development lifecycle and therefor a lot of research has been done and is being done about it. Our aim with this paper is to explore and evaluate the effect ... -
Formalizing domain models of the typed and the untyped lambda calculus in Agda
(2020-12-17)We present a domain interpretation of the simply typed and the untyped lambda calculus. The interpretations are constructed using the notion of category with families, with added structure. Specifically, for the simply ... -
Paths and Barriers to Positions of Leadership in Software Development - A study through the female ‘lens
(2020-12-03)Studies inthefieldsofBusiness,Managementand SoftwareEngineeringhaveshownthatwomenmakeupan important demographicofthework-forceandarecontributing members totheirworkenvironments,howeverthereisstilla significant ... -
The effects of different types of HUDs on Cybersickness - Effects of Diegetic and Non-Diegetic displays on Cybersickness in Virtual Reality
(2020-12-03)Motion Sickness, or the more scientifically accurate term Cybersickness, is one of the major contributing factors that is hindering the VR industry from reaching and achieving its true success and appeal. There are studies ... -
Evaluating the Trade-offs of Diversity-Based Test Prioritization: An Experiment
(2020-12-03)Different test prioritization techniques detect faults at earlier stages of test execution. To this end, Diversity-based techniques (DBT) have been cost-effective by prioritizing the most dissimilar test cases to maintain ... -
Automotive SPICE compliance in an Agile Software Development Process A case study on optimization of the work products
(2020-12-03)Automotive SPICE is used in the automotive industry to comply with functional safety. This guideline uses the waterfall/v-cycle model for software development. However, automotive companies are shifting their way of ... -
The Evolution of Role-Stereotypes and Related Design (Anti)Patterns
(2020-12-03)This paper presents a study on how classes based on the role-stereotypes defined by Wirfs-Brock, change over time in software systems, and how the occurrence of anti-patterns change over time in relation to these roles. ... -
To Require or not to Require: A Case Study on the Benefits and Drawbacks of Requirements Engineering Practices in Startups
(2020-12-03)Software startups operate in conditions of uncertainty to develop software intensive products/ services. While few startups succeed, the majority fail and poor requirements engineering practices play a significant role ... -
Applying Security Assurance Cases for Cloud-based Systems in the Medical Domain
(2020-12-02)Regulatory compliance is of major concern to medical software companies that are involved in developing safetycritical software whose failure could result in loss of life, significant property damage or damage to the ... -
Designing Mobile Augmented Reality Board Games - Exploring the Design Space With Regard to Player Engagement
(2020-11-10)Augmented reality board games is a relatively new concept. Designing these types of games can be challenging for designers as there are no well established guidelines to consider. The combination of board games and ... -
Game Design and Implementation of Physics-Based Interactions between Player and Environment Elements
(2020-11-06)This master thesis presents the PEP framework, a formal method that guides the design and analysis of physics-based games, and Under Surveillance, a 2.5D physicsbased puzzle adventure video game for PC. The PEP framework ... -
Region-based Memory Management and Actor Model Concurrency An initial study of how the combination performs
(2020-11-06)Modern computer systems and the requirements we place upon them are vastly different from those of early systems. With the emergence of Internet of Things (IoT) devices, the number of devices with hard, real-time deadlines ...