Dynamic In-game Advertising in 3D Digital Games A Threat and a Possibility
Abstract
Lately, digital games have developed concerning their use as a marketing medium. The
present article is part of a study aimed at building a theoretical model for measuring and
analyzing
dynamic in-game advertising
in 3D digital games. The study is explorative in
nature, because it intends to build a new model of a real phenomenon based on one or more
existing theories. Dynamic in-game advertising can be implemented in a 3D digital game
without harming the gameplay experience, while still being effective from the marketer’s
point of view. An optimized dynamic in-game advertisement is realistically and repeatedly,
but subtly placed and interactive advertisement of a low-involvement product.
Publisher
Nordic Council of Ministers, Nordicom
Collections
View/ Open
Date
2012-12Author
Raatikainen, Olli
Editor
Carlsson, Ulla
Keywords
in-game advertising
Dynamic in-game advertising
gameplay experience
digital game
marketing communiation
Publication type
article, peer reviewed scientific
ISBN
978-91-86523-57-2
Language
eng