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Virtual Generation of Lidar Data for Autonomous Vehicles

Simulation of a lidar sensor inside a virtual world

Sammanfattning
The area of autonomous vehicles is a growing field of research which has gained popularity in the later years. Companies such as Tesla and Volvo continuously work on creating vehicles that can autonomously navigate traffic with the use of different sensors and algorithms. However, given the cost and risks of testing these in real world scenarios there may be a need for simulation tools in which the algorithms can be tested during development without the need for a real autonomous car. Thus opening the area of research for independent researchers and other actors with limited financial means. This thesis presents the creation of such simulation tools. It is shown that sufficiently realistic simulation tools can be created using the game engine Unity along with free assets from the unity asset store. The simulation can be run on an off-the-shelf computer with good results. However, some aspects that can influence the resolution of the sensor in real life scenarios, such as weather conditions are not implemented.
Examinationsnivå
Student essay
URL:
http://hdl.handle.net/2077/53342
Samlingar
  • Kandidatuppsatser
Fil(er)
gupea_2077_53342_1.pdf (6.973Mb)
Datum
2017-08-10
Författare
Davar, Sherry Alldén, Tobias Chemander, Martin Jansson, Jonathan Laurenius, Rickard
Tibom, Philip
Nyckelord
lidar,autonomous vehicles,simulation.
Språk
eng
Metadata
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