Visas titlar 121-140 av 251

    • Vävtapeter i ny dräkt 

      Hallberg, Matilda (2010-11-18)
      Pattern design is a territory which has been widely explored by many during a long period of time. With this project I hope to shine a new light on wallpaper design, the area on which I’ve applied my patterns to. The ...
    • Dammsugare att motivera till dammsugning 

      Andersson, Magnus (2010-11-18)
      How can a vacuum cleaner motivate you to use it? From a sustainability perspective, the author asked the question of how such a solution would look like? These where issues that the project tackled and devised solutions ...
    • Ett träd för ett annat 

      Olsson, Lotta (2010-11-18)
      This project is a collaboration with Ett Klick för Skogen, a foundation that buys and preserves endangered forests in Sweden. There are several ways of helping the foundation, e.g. buy a tree and for this the buyer obtains ...
    • Ett nytt sätt att resa mobilt med cykel 

      Bjelkne, Linn (2010-11-18)
      With my bachelorwork I aimed to design a new mobile “living space” which should become as small, functional and easy to assemble as possible. The “living space”is made for people who are interested in having a biking ...
    • Gränserna mellan ornamentik och improvisation är flytande 

      Vännström, Linda (2010-10-28)
      The catchphrase this project has been; the boundaries between ornamentation and improvisation are fluid. My aim was to focus on my work process, giving me the space and time so develop my design further regarding shape, ...
    • DEM - En konspirationsteoretisk tapetkollektion 

      Karlsson, Lars-Göran (2010-10-28)
      I’ve previously been working with patterns for wallpaper and wanted to try another approach. I wanted to use a strange story as a base to develop a wallpaper collection from. The aim was to make a collection that is ...
    • En filantrop måste ha långa armar – Ett undersökande arbete om att illustrera svåra ord 

      Westmar, Kristin (2010-10-28)
      A philanthropist needs long arms - An investigation on how to illustrate difficult words The feeling of not understanding all the words that I read made me initiate the project of investigating the capacity of drawn ...
    • Blomgren - en mönsterkollektion 

      Erséus, Kristin (2010-10-28)
      This report is about the exam project; Blomgren- a collection of patterns. During eight weeks I have from the family Blomgren, who was my grandfather’s family with siblings and parents, produced five patterns for textiles ...
    • Animerad musikvideo - Anna von Hausswolff 

      Fransson, Jonna (2010-10-28)
      This was a project of creating an animated music video for Anna von Hausswolffs song Something is missing. By working with animation I wanted to broaden my expertise in visual communications. This has been an exploratory ...
    • Ett samarbete om samarbete 

      Canell, Jesper (2010-10-28)
      The following is an explorative work on various forms of collaboration. The core of our exploration revolves around the idea of co-operation as a tool for examination, a collective working method, the input/output within ...
    • Att planera, markera och dokumentera tid 

      Larsson, Jakob (2010-10-28)
      For a long time I have felt that there is a lack of time planning products on the market that attracts me to use them. Therefore I wanted to explore the possibilities of developing something that I really wanted to ...
    • Defragmentering. En fotobok om fragment 

      Hallberg, Håkan (2010-10-28)
      How do you reed a book? Do you start at the beginning, or do you begin with the end or maybe in the middle? In my exam project I elected to work with a photographic publication about fragments of pictures combined in ...
    • Utan ände - upprepning som illustrationselement 

      Franklin, Henrik (2010-10-04)
      keywords This was a project about the process of animation and the presentation of looped animations in the form of a zine. My main subject for the project was to explore the possibilities of the computer program After ...
    • Vilsna tankar – en studie i relationen mellan abstrakt och figurativ illustration 

      Stelling, Hannah (2010-10-04)
      The reason for, and objective of, this project has been to research the relation between abstract and figurative illustration and how, if at all possible, one can bring them together and make them act as a whole. As a ...
    • Cone. En armatur som bärs upp av sin egen ljuskägla. 

      Svensson, Gunnar (2010-10-04)
      Inspired by how to sketch a light cone from a flashlight in a comic I wanted to create an armature carried only by its own light cone. To manage this challenge I sketched in an architectural and sculptural way, where I ...
    • LEKKROKAR- ”Något att hänga upp leken på” 

      Vidstige, Erik (2010-10-04)
      The research of today shows that natural environments are important for children's physical and mental development. It also shows that children often opt out of the traditional equipment playgrounds have to offer. By ...
    • Ett samarbete om samarbete 

      Flodin, Daniel (2010-10-04)
      The following is an explorative work on various forms of collabo¬ration. The core of our exploration revolves around the idea of co-operation as a tool for examination, a collective working method, the input/output within ...
    • Objektspecifik möbeltextil 

      Jönsson, Annie (2010-10-04)
      My project aims to understand more about the methods used in making woven textiles on an industrial level, and how these tech¬niques can be adapted to create object-specific pieces. On visiting the furniture fair in ...
    • Föränderlig sittmöbel - att trolla fram en extra plats 

      Granath, Annie (2010-10-04)
      The purpose of my project was to explore variability. I wanted to combine different ways of sitting and create some kind of seating furniture that could be changed to fit different kinds of situations and needs. I sought ...
    • Tidsmaskinen 

      Henriksson, Dan (2010-10-04)
      !is began as a product design challenge, which stipulated broadly that the designer be “inspired by a subject”, whose ideas would lead down a path of product idea evolution. From there, the goals for the end-product ...