USING EDUCATIONAL GAMES TO TEACH PERSONAL ACCOUNTABILITY IN A CORPORATE CONTEXT
Abstract
The purpose of this project is to design and evaluate two educational games on personal
accountability - one digital and one non-digital. The games are to be used as part of a
personal accountability training in an international manufacturing company. The aim is
to compare the digital and the non-digital game as well as to evaluate the effectiveness
of educational games for teaching organizational culture related concepts such as
personal accountability in a corporate context.
Degree
Student essay
Collections
View/ Open
Date
2018-10-26Author
Karadzhov, Atanas
Keywords
educational games
personal accountability
organizational culture
Series/Report no.
V17-2920-005-PDA699
Language
eng