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  • Student essays / Studentuppsatser
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USING EDUCATIONAL GAMES TO TEACH PERSONAL ACCOUNTABILITY IN A CORPORATE CONTEXT

Sammanfattning
The purpose of this project is to design and evaluate two educational games on personal accountability - one digital and one non-digital. The games are to be used as part of a personal accountability training in an international manufacturing company. The aim is to compare the digital and the non-digital game as well as to evaluate the effectiveness of educational games for teaching organizational culture related concepts such as personal accountability in a corporate context.
Examinationsnivå
Student essay
URL:
http://hdl.handle.net/2077/58009
Samlingar
  • Masteruppsatser (IPKL)
Fil(er)
gupea_2077_58009_1.pdf (6.829Mb)
Datum
2018-10-26
Författare
Karadzhov, Atanas
Nyckelord
educational games
personal accountability
organizational culture
Serie/rapportnr.
V17-2920-005-PDA699
Språk
eng
Metadata
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